#ifdef _WIN32 //define something for Windows (32-bit and 64-bit, this part is common) #ifdef _WIN64 //define something for Windows (64-bit only) #else //define something for Windows (32-bit only) #endif #elif __APPLE__ #include"TargetConditionals.h" #if TARGET_IPHONE_SIMULATOR // iOS Simulator #elif TARGET_OS_IPHONE // iOS device #elif TARGET_OS_MAC // Other kinds of Mac OS #else # error"Unknown Apple platform" #endif #elif __linux__ // linux #elif __unix__ // all unices not caught above // Unix #elif defined(_POSIX_VERSION) // POSIX #else # error"Unknown compiler" #endif
if _platform == "linux"or _platform == "linux2": # linux elif _platform == "darwin": # MAC OS X elif _platform == "win32": # Windows elif _platform == "win64": # Windows 64-bit else # others